Game: Battlefield: Bad Company 2
Release Date: March 5th 2010
Platform: Xbox360/PS3/PC
The original Bad Company was a good game. I didn’t think it was particularly great, with the destructible environments providing some great gameplay moments and visual treats, but the campaign bored and frustrated me enough that I didn’t even complete it. That said, I liked the multiplayer in Bad Company 1, and therefore thought I would see how Bad Company 2 had been improved from its predecessor.
Presentation
Bad Company 2 is a well presented game. From the beginning, you will realise that it’s also a very pretty game, boasting improved visuals and great draw distances. The campaign is a lot more epic in scope, and while it’s a relatively good storyline, it feels slightly under par when compared to the cinematic and tense campaign of its immediate competitor, Modern Warfare. The game tries to do too much to feel concise. Its not focused enough to really suck the player into the tension they are trying to achieve, and while the epic sequences like flying a helicopter or driving a tank are very satisfying, it misses out on what makes a game feel genuinely tense.