Following the numerous improvements and add-ons from the last releases, the 3d-io development team is proud to release a major update of BonesPro, the sophisticated skinning tool for Autodesk 3dsMax. BonesPro version 4.5 adds the production-proven fast and easy skin painting similar to ZBrush: artists can now paint weight adjustments in real-time and even smooth them out with the brush to achieve exact and elastic skin look & feel, just like using ZBrush / Mudbox.
Skin Painting and Skin Smoothing
BonesPro 4.5 introduces paint brushes for efficient skin weight painting. In addition to standard brush functions 3ds Max users are familiar with, BonesPro 4.5 brings Skin Smooth Brush, which smooths the skin, creating perfect folds, blending and equal surfaces with just using few mouse moves.
Performance Increase & History
Many core functions were improved in their calculation speed, making BonesPro faster than ever before. To make working with BonesPro more intuitive for artists the default 3ds Max undo system is now supported in addition to the original undo options from earlier versions.
Complete MAXScript interface overhaul
BonesPro 4.5 features a completely overhauled MAXScript interface, making the integration into a company production pipeline and the automated control of the skinning process easier to implement than before. Backwards compatibility for the old interface is included for already existing scripts.
List of changes and new features of BonesPro 4.50
The BonesPro plug-in and associated training materials are available at Bonespro
If you are a veteran user of BonesPro you can now take the next step and improve your animation workflow even more. If BonesPro is new to you, check out the tutorials and free trial to see how BonesPro can increase your productivity.