CG Today - Gaming News

The Quintessential Interactive Trivia Game Debuts on Consoles and Windows PC - YOU DON'T KNOW JACK Marks the Return of Sarcastic Host Cookie Masterson and the Creative Team from Jellyvision Games

You Don't know JackThere are trivia games, and then there's YOU DON'T KNOW JACK, which makes its long-awaited debut on video game consoles today, and is available for the Xbox 360(R) video game and entertainment system from Microsoft, Playstation(R)3 system, Wii(TM), Nintendo DS(TM) and Windows PC from THQ Inc. and Jellyvision Games.

Shooting Blocks by Adore StudioAdoreStudio Ltd has published a Demo version of "Shooting Blocks," which can be downloaded from the company's website, AdoreGames.com

AdoreStudio Ltd, a fast-growing game developer, announces today the release of their first Demo, "Shooting Blocks." It is a vivid example of a user-oriented casual game as it combines important features of pleasantly performed design and captivating game plot.

Dragon Age IIThe entire world stands on the brink of war and you are the one person at the center of it all. On February 22, 2011, BioWare™ will release a demo for Dragon Age™ II, allowing gamers on all platforms to experience a portion of this epic action RPG. Featuring enhanced graphics, faster, more responsive combat and a gripping storyline, the Dragon Age II demo is your chance to find out firsthand why IGN, Game Informer, MTV and The New York Times’ Seth Schiesel have endorsed Dragon Age II as one of the most anticipated games of 2011.

Neil HuxleyDigital Domain's hybrid production company Mothership announced that Neil Huxley has joined as creative director. An experienced designer, digital artist and director, Huxley will work across advertising, games marketing, films and all media at Mothership and Digital Domain. In addition to overseeing design execution for client projects, Huxley will direct commercials and productions for screens of all sizes under the Mothership banner.

Mothership President Ed Ulbrich said, "Neil's career has spanned so many disciplines, he's like a walking oracle of connections and resources. He's tapped into the worlds of design, production, cinematography and photography and can pull together teams that look at projects entirely differently and make them fresh. He works with film directors on design treatments for movie pitches and with Mothership directors and CDs to design and develop core creative. As a director he brings all of that together and does amazing work."

Huxley boarded Mothership after a stint designing fantasy user interfaces, stereo 3D graphics and heads-up displays for James Cameron's "Avatar" and for Zack Synder's upcoming March release "Sucker Punch." A London native, he moved to Australia in 2002 to join Digital Pictures Iloura as a designer before staking a claim in Los Angeles where, as an art director at yU+co, he worked on opening title sequences for Zack Synder's "Watchmen" and art directed more than 600 shots for Neveldine/Taylor's "Gamer."

Equally adept working in the commercial medium, Huxley has directed design, animation and live action for clients including Diet Coke, Pepsi, Honda, Spike TV, TNT, FOXTEL, Target, Ask.com, MTV Australia, Universal Pictures, FOX, Warner Bros., DreamWorks SKG, Sony Pictures, Lionsgate, Bravo, Ubisoft and Vivendi.

"I've had my eye on Mothership since they launched," said Huxley. "I respect the way they nurture young directors, give them exposure and arm them with the firepower of Digital Domain -- this is far and away beyond what any production house has access to! My brief time at Mothership has been amazing so far. I get to work across features and commercials with artists at the top of their game, and I have the guiding mentorship of Ed Ulbrich -- a creative leader who I really admire. When I get up in the morning I'm excited about going to work. It's a dream job."

Since joining Mothership, Huxley has directed a 90-second fully CG trailer for Bethesda Softworks' "The Elder Scrolls V: Skyrim" videogame for agency AKQA. Featuring fire-lit stone carvings of death and destruction, and a stone dragon coming to life, the trailer premiered during the Spike Video Game Awards in December.

Vicon - Gaurdian projectThe Guardian Project’ short film premieres during NHL All-Star game; Project built and rendered in the Unreal Engine as part of proprietary House of Moves workflow

Vicon House of Moves (HOM), a leading motion capture and animation service company, was contracted by Guardian Media Entertainment (GME), a joint venture between the National Hockey League® (NHL) and SLG Entertainment led by Stan Lee of POW! Entertainment, to develop a short film as part of their launch efforts for new superhero franchise titled The Guardian Project.