Jeff Hangartner, the founder of the gaming start-up, Bulletproof Outlaws has been a professional developer of games over the last half a decade. Creator of Pixelation, the 1st Pixel Art Forum and also originator of the Pixel tutorials which have been published in the form of a book. Jeff has always been a pioneer of the gaming industry.
CG Today is proud to present Jeff’s exploration as he shares the whole process of creating a start-up right from day 1. With the belief that gaming development is coming back to its original “one programmer in the basement roots” idea, Bulletproof Outlaws is chronicling every step of its start-up process from strategies, to marketing, setting goals and outsourcing, successes and failures. The aim is to help other developers who have ideas but are intimidated by the whole start-up process and are not sure how to go about it.
You can visit his website Bulletproof Outlaws to know more about him or send an email to get connected.
We’ve had to cut/tweak a few superfluous features but nothing too severe. Derek’s got another project lined up and this one went way past when it was supposed to due to our problems with the animation tool for the first few weeks of development…so we want to get this thing wrapped up and completely off his plate as soon as possible. It’s getting pretty close, all the menus are linking to eachother correctly and the game starts up and Derek solved some massive loadtime issues by switching to TBXML for parsing the huge animation .xml files. There was a point where we had a 20 second load-time before you even saw the main menu haha Now it’s down to a reasonable few seconds like any other game.
But just because waiting sucks, I threw together a Loading screen that also doubles as a Tutorial screen:
It’s not pretty, but it gets the job done haha And I figure the Deflect ability will change from a swipe upward to tapping anywhere on the top 1/4 of the screen. That way you can keep moving the ninja with your finger and just fire off the Deflect ability instantly when you need to…plus if you’re left-handed or holding the device strangely, you can still reach an area to tap that’ll activate it.
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