CG Today - Gaming News

THINK LIKE A REAL HUNTER.


Made to maximize the visual intensity of Retina Display, focus on the strategy of the hunt as you escape into realistic natural environments and seek more than 20 types of wild game.

Relentless Software to take centre stage in its first ever Twitter mystery challenge.

To celebrate the launch of Blue Toad Murder FilesTM:The Mysteries of Little Riddle on PC today, Relentless Software® announces a Twitter Riddle. Two puzzles will be posted on @Blue_Toad each day until Saturday 27th November. The first 10 people to solve the puzzle will win a download copy of Blue Toad Murder Files on PC.

USAOPOLY, Inc. (http://www.usaopoly.com), a leading specialty market game developer known for offering a unique spin on the world’s best-known games, has been awarded a 2010 Golden Geek Award in the BEST PARTY GAME category for Telestrations (http://playtelestrations.com). BoardGameGeek, a popular online board gaming resource and community, hands out the awards each year in a wide range of categories.

Microsoft brings controller-free entertainment to Australia, with Kinect for Xbox 360 launching at retailers in time for Christmas.

Predicted to be one of the most significant consumer electronic product launches in history, Xbox Kinect’s world first technology features a revolutionary sensor which allows full body play for the first time.

Instead of using a traditional controller and pressing buttons, the player’s full body is captured by the Kinect sensor, enabling their movements and gestures to control the action.

Outbreak Studios develops a game based on unique archaeological finds in Sweden.

Outbreak Studios announces today the upcoming game Fylgja, which is based on archaeological findings from the Tulebo area in Gothenburg, Sweden. Fylgja is planned for release in 2011 on Windows and Mac. It will be available for free. Experts, coordinated by the Museum of Mölndal, are involved in the development and the project runs with support from the Torsten Söderbergs foundation. The game is co-developed by Liminal Studio.

Players solve quests in both the Bronze Age (around 400 B.C.) and the Iron Age (700 A.D.). Buildings, clothing, characters and their environment are all based on correct archaeological data, but carefully transformed to a more mystic and magic tone. The story revolves around the girl Tyra who mysteriously falls asleep and time travels to the Bronze Age. There she meets her ancestors and they rely on her to solve conflicts and other challenges to secure the survival of her blood line.