Jeff Hangartner, the founder of the gaming start-up, Bulletproof Outlaws has been a professional developer of games over the last half a decade. Creator of Pixelation, the 1st Pixel Art Forum and also originator of the Pixel tutorials which have been published in the form of a book. Jeff has always been a pioneer of the gaming industry.
CG Today is proud to present Jeff’s exploration as he shares the whole process of creating a start-up right from day 1. With the belief that gaming development is coming back to its original “one programmer in the basement roots” idea, Bulletproof Outlaws is chronicling every step of its start-up process from strategies, to marketing, setting goals and outsourcing, successes and failures. The aim is to help other developers who have ideas but are intimidated by the whole start-up process and are not sure how to go about it.
You can visit his website Bulletproof Outlaws to know more about him or send an email to get connected.
Finished the Riceball and the Sushi, woohoo! Plus the lives counter. Now most of the stuff needed in-game is done–ah crap I just remembered I have to do the deflecting animation. Whatever, I’m close enough to being done that chunk of work to be happy haha Next up I get to finally redo that background scribble and fix up the tree and roof because they aren’t the right dimensions for the iDevice screens. Derek is alive again so this weekend he should be pumping out some cool stuff! I’m psyched! :)
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