Jeff Hangartner – Revealing the Path Less Travelled in Video Game Industry

Jeff HangartnerJeff Hangartner, the founder of the gaming start-up, Bulletproof Outlaws has been a professional developer of games over the last half a decade. Creator of Pixelation, the 1st Pixel Art Forum and also originator of the Pixel tutorials which have been published in the form of a book. Jeff has always been a pioneer of the gaming industry.

CG Today is proud to present Jeff’s exploration as he shares the whole process of creating a start-up right from day 1. With the belief that gaming development is coming back to its original “one programmer in the basement roots” idea, Bulletproof Outlaws is chronicling every step of its start-up process from strategies, to marketing, setting goals and outsourcing, successes and failures. The aim is to help other developers who have ideas but are intimidated by the whole start-up process and are not sure how to go about it.

You can visit his website Bulletproof Outlaws to know more about him or send an email to get connected.

Still working on the background, it’s slow but steady. I’m going to have to add more to the tree at the top and the roof at the bottom, since I originally drew the art for a different screen proportion. I’m using colors grabbed off the old ghetto background but seeing them full-blown with the foreground colors it’s looking like I’m going to want to tweak them to match the style. Plus I’ll probably put tiles on the roofs so they match. I just cut and pasted the 3d building models I made earlier randomly around and rendered it out:

Bulletproof Outlaws - Background

I’m happy with where it’s going…it LOOKS hand-drawn but this would’ve been hell to actually do with a ruler and all haha

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Bulletproof Outlaws Diary