Jeff Hangartner, the founder of the gaming start-up, Bulletproof Outlaws has been a professional developer of games over the last half a decade. Creator of Pixelation, the 1st Pixel Art Forum and also originator of the Pixel tutorials which have been published in the form of a book. Jeff has always been a pioneer of the gaming industry.
CG Today is proud to present Jeff’s exploration as he shares the whole process of creating a start-up right from day 1. With the belief that gaming development is coming back to its original “one programmer in the basement roots” idea, Bulletproof Outlaws is chronicling every step of its start-up process from strategies, to marketing, setting goals and outsourcing, successes and failures. The aim is to help other developers who have ideas but are intimidated by the whole start-up process and are not sure how to go about it.
You can visit his website Bulletproof Outlaws to know more about him or send an email to get connected.
Definately digging having red rooftops on the background roofs. I’m trying combining various window colors and roof colors. I’ve also added a bit of a purple hue to the shadows. I’m digging number 9, but I like the glow right behind the ninja’s legs on number 10, he pops out against the background a little more on that one. So I’ll probably try some combo of the two. Unfortunately the new background makes the foreground look pretty horrible haha so I’ll be redoing the foreground after I get this nailed. I’m definately going to break it apart into parallax layers, and there’s actually even MORE layers because some of the parallax layers will have a glow on top of their actual art, and because that glow has to be drawn with Additive blending, it has to be a separate .PNG file from the actual houses and laid on top. Will THIS blow up the iPhone? We shall see!
Click the image below for more color schemes:
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