Jeff Hangartner – Revealing the Path Less Travelled in Video Game Industry

Jeff HangartnerJeff Hangartner, the founder of the gaming start-up, Bulletproof Outlaws has been a professional developer of games over the last half a decade. Creator of Pixelation, the 1st Pixel Art Forum and also originator of the Pixel tutorials which have been published in the form of a book. Jeff has always been a pioneer of the gaming industry.

CG Today is proud to present Jeff’s exploration as he shares the whole process of creating a start-up right from day 1. With the belief that gaming development is coming back to its original “one programmer in the basement roots” idea, Bulletproof Outlaws is chronicling every step of its start-up process from strategies, to marketing, setting goals and outsourcing, successes and failures. The aim is to help other developers who have ideas but are intimidated by the whole start-up process and are not sure how to go about it.

You can visit his website Bulletproof Outlaws to know more about him or send an email to get connected.

Here are the 3 layers that make up the background. The background will either stay motionless or move VERY slightly, and the middle layer of houses will move more, with the foreground layer of houses moving the most (but still less than the tree and roof in the foreground). This should look pretty cool in action, but I still have to lay these out so Derek can get them layered right in-game. I didn’t include the glow layers because those are boring to look at, haha

Anyway, here’s the new background broken apart:

Bulletproof Outlaws - Background

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Bulletproof Outlaws Diary