Jeff Hangartner, the founder of the gaming start-up, Bulletproof Outlaws has been a professional developer of games over the last half a decade. Creator of Pixelation, the 1st Pixel Art Forum and also originator of the Pixel tutorials which have been published in the form of a book. Jeff has always been a pioneer of the gaming industry.
CG Today is proud to present Jeff’s exploration as he shares the whole process of creating a start-up right from day 1. With the belief that gaming development is coming back to its original “one programmer in the basement roots” idea, Bulletproof Outlaws is chronicling every step of its start-up process from strategies, to marketing, setting goals and outsourcing, successes and failures. The aim is to help other developers who have ideas but are intimidated by the whole start-up process and are not sure how to go about it.
You can visit his website Bulletproof Outlaws to know more about him or send an email to get connected.
This was a pretty quick revamp. I just had to add more leafy-stuff to the tree top, add a bit more to the trunk on the left side, and then make everything glowy to match the rest of the glowy background stuff. I have a feeling I’m going to need to thin the outline around the tree a bit because as I revamped the background I was using pretty thin lines and I want the tree to blend in right.
Not much to say about this one, it’s just a tree! But once I lay this out with the rest of the background art, I’ll officially be done revamping the whole background and I can move on to other stuff finally!
Here’s the revamped glowy tree:
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